
Low torchlight increases the critical hit chances, for everyone, Heroes and enemies alike. However, if a Hero takes a critical hit, those same damage and effects happen to them they also have their stress increased. It also prolongs any bleed, blight, or stun applied for an additional 2 rounds. If your character scores a critical hit with a physical or magical attack, they do 1.5x their maximum damage to their victim, plus have their own stress reduced sometimes, other Heroes will have some of their stress relieved, also.


There are 15 classes, with each class having 7 main stats to keep track of: In the final part of the ‘Darkest Dungeon’ review, I’m going to take a look at the Hero Classes. A change to this blog: I’m removing the “Heroes” section from part 2 and adding it to this part.
